This blog represents the artistic side of the upcoming projects from SND Games that are currently under development. All content shown
should be considered a work-in-progress. All feedback regarding gameplay should be directed to the main blog of SND Games.
This blog is not monitored for gameplay-related comments and they may either go unapproved or unanswered.

Monday, April 2, 2012

Week #025 and a Half: April Fool's!

For those of you that didn't figure it out, yes, yesterday's post was an April Fool's gag. Gotcha! There are a few things worth keeping in mind, though, of course, and that's why I'm here tonight. I didn't want to flood the post yesterday with all of this and wind up ruining the illusion.

- The real title screen is in fact under development. It just isn't high on our priority list at the moment. I'm still looking forward to sharing it when the time comes, and I assure you it's something completely unique, and not parodying any video games from the '90s.

- The complete flood of "first" posts yesterday was the result of me writing the post just before I had gone to sleep, and therefore couldn't approve any comments until I woke up. I always publish them all so that you can have an idea on how close to first you actually were, and so that it doesn't look like I'm playing favorites. Any comments throwing around obscenities in regards to people "lying" about being first (or in regards to anything, really) are unacceptable and won't be approved (unless I'm not paying attention). As before, since this is an unscheduled post, the First! Comment Scoreboard will not be in effect today.

- Now for the bad news (this part is not an April Fool's gag - again, this is why I didn't talk about it yesterday). As of Friday my tablet pen suffered a most overdue death, and as my luck usually likes to domino, the back-up I had stored for just such a day isn't working either. Luckily, I did determine that it's just the pen and not the entire tablet, so it's a cost that doesn't hurt as much as it could have. Still, I've been forced to take an inconveniently timed vacation, putting me a bit further behind how behind I already was. Obviously, this means light spells won't be making it in this week. In the end, I want to take a little time to play catch-up, and will be postponing further blog posts until I reach that level of comfort once more. If the hiatus winds up lasting long enough, I'll be sure to have Dan say something on the main blog once I'm getting started again, for those that don't follow here as regularly.

Until then!

Sunday, April 1, 2012

Week #025: Every Game Needs A Title Screen

I may or may not have slept through my alarm in regards to last week's blog post. I hope this week makes up for it!

A lot of you have been eager to see less temporary title screen graphics for Hero Tower Defense. Taking note of the demand, I shirked my responsibilities, priorities be damned, and devoted my time to just such a project. Today (after some struggling), I'm happy to finally raise the curtain on the final graphics. I hope they don't disappoint!