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Promotional concept artwork of Hugo and Trixie, the gemstone dwarf poster children. Images represent a game currently in development. |
Brave and burly, the Gemstone Dwarfs hail from cities of crystal grown on the water's surface. Using their mysterious ability to crystallize liquid matter through touch, they intricately craft their cities, expansive underwater mines, and can even walk on water!
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Height roster in the game's discarded pre-alpha hand-drawn graphics style. Images represent a game currently in development. |
My philosophy while designing the dwarfs - as it is with anything these days - was breaking the mold. I feel that it's important for any media today to grab the viewer's attention with original ideas, and while games can also do this through unique mechanics, I feel that it's still important to explore these options from an artistic standpoint. I frequently feel that I wouldn't be doing my job if I wasn't.
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Variations on dwarf appearance including hairstyles. Images represent a game currently in development. |
With the dwarfs, I sought to do this through both visual and character design. Most will still recognize them as the beloved stout warriors at a glance - like several of you did even from the early teasers. But when you dig deeper than that, you'll find that they're different from the usual mountain-dwellers.
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Modeling sheet for the gemstone dwarfs. Images represent a game currently in development. |
I hope everyone enjoys this preview of the Gemstone Dwarfs coming soon to HTD! I'm currently looking into other methods of further exploring their background and just who they are as a race, so I hope you look forward to that, too.