You can more or less prefer to my previous post on why things have been so slow lately. We're still hard at work to catch up to where we were before, but from what I've heard and seen, things are coming along nicely!
I was personally very happy with the vast amount of creative ideas everyone came up with in regards to pets. We haven't even had a chance to start going through to pick our favorites yet, but I can tell they're going to be a ton of fun to work with. But that doesn't mean that we're not still open to more ideas! Just be sure to direct such ideas back to that previous post, or wait for our next big call-out, to ensure that your ideas aren't lost in the shuffle.
Meanwhile, I thought I would take the time to share what the art team (we're a team now!) as a whole has been up to over the last few weeks.
Before Bill took his extended vacation, he was happy to lend his love for creatures to HTD. Sharing in my philosophy in regards to originality, however, he wasn't happy doing anything that might've been done before. This little guy unfortunately comes from before we decided on the change of direction in regards to the game's graphics, but the design will still see some life.
Images represent a game currently in development. |
Images represent a game currently in development. |
Images represent a game currently in development. |
We hope you enjoyed this sneak peek at some of the ideas we've been working on for HTD! Hopefully once the new graphical system is in place, I'll be able to start bringing you more regular updates once again.